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The 10 Biggest Design Trends of 2025 • Part 1: Return to Reality

The 10 Biggest Design Trends of 2025 • Part 1: Return to Reality

Starting with 1 • Human-First Branding + 2 • Hyper-Reality

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Brian W. Sykes
Feb 12, 2025
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The 10 Biggest Design Trends of 2025 • Part 1: Return to Reality
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Trends occur as a response.

Design trends don’t just appear—they emerge as reactions. And in 2025, many designers are responding to one thing felt in the marketplace: the craving for something real.

When seeing an emerging trend, we often assume it’s just people copying what’s popular. But it’s deeper than that. Observing a trend and recognizing how it got here are two different things. The goal isn’t just to use a trend—it’s to understand what it’s solving so creatives can press into it for greater impact.

In this series, I’ll break down the 10 most important design trends of 2025, what’s driving them, and how creative professionals can use them to stay ahead of the curve in the year ahead.


Top 10 Design Trends of 2025 – Full Series Guide

✅ Trend 1 + 2: 1 • Human-First Branding + 2 • Hyper-Reality (You Are Here!)

🔜 Trend 3: A Design Trend that blurs reality (Coming Soon! 👀)

🔜 Trend 4: A Design Trend that’s reshaping the way we organize design itself…

…

🏁 Trend 10: The Final Evolution (Coming Soon!)

📩 Don’t miss the next one— Subscribe!


First up, the growing demand
for something real.

Our first two trends—Human-First Branding and Hyper-Reality—are a direct response to the overwhelming rise of digital sterility, and are directly tied to one overarching need: bringing “realness” into our increasingly digital world.

Not all design trends come from the same source. Some are driven by emerging technology, while others are reactions to cultural fatigue. After years of hyper-polished digital experiences and the emergence of AI-generated content, people are craving more warmth, personality, and craftsmanship in design.


Cause and Effect: What’s Driving These Trends?

You’ve heard the phrase “cause and effect” before: push a domino (cause) and it falls (effect). In the market, trends also follow this principle. They’re not random; they’re the results of cultural, technological, and emotional shifts.

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